Monday, September 5, 2022

Updates 8/29 - 9/5

Something I've learned in the process of making this game is that if I plan to work on something specific, I will almost inevitably end up having ideas for other things! To that end, rules for vehicles are in development; once they're in a more put together state I'll add a section for them here. It seems like every time a game includes vehicles there is always an overly complex subsystem for running them; not so here! I want to keep it rules light in the spirit of MÖRK BORG. There will also be a new vehicle related class, the Black Thumb, who will also get a page once work begins on it.

I've redone the Holy Trefoil ability of the Acolyte of the Divine Glow so it's a bit more dynamic. I've also started fleshing out the Desolate Wanderer. I have posted three of its complete abilities. I have two more in development and plan to add one more once I have a good idea for it.

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Finally, an update!

I now have two completed classes; The Desolate Wanderer and the Irradiated Revenant. For now I'm sticking to the core book's use of ...