Monday, August 22, 2022
Updates: 8/15 - 8/21
This game is going to be light on firearms ammo, with firearms also being pretty rare themselves, so I thought it would be appropriate to make guns suitably lethal. As such, guns do not appear on the list of available starting weapons, and can only be found through play or attained via class features. The chainsaw is going to be the iconic two handed melee weapon in NUKE BORG; you'll need guzzoline to use it, but in exchange it can cut through medium and light armor, and has an easier time dealing with heavy armor than other weapons.
Speaking of armor, not a whole lot has changed from MÖRK BORG other than a couple of descriptions. I've also added power armor, which can be attained on a roll of 5 when rolling a d4 for your starting armor. This is obviously impossible and only meant to dangle the possibility of power armor in your face. It will, of course, be a rarity.
Next week I'm hoping to add a few more items and clarify some NUKE BORG specific rules/terminology, as well as finish the Acolyte of the Divine Glow and get started on the Desolate Wanderer. Those are the goals, at least. We'll see how it pans out!
Monday, August 15, 2022
Welcome to NUKE BORG!
Greetings from The Wasteland! Welcome to NUKE BORG, a post apocalypse conversion of MÖRK BORG. While my longterm goal is to compile the complete project into an aesthetically pleasing book/PDF, I'm quite a long way off from that. The purpose of this page is simply to share my work as I go. Comments will be left on, so feel free to share whatever feedback you have; tell me what's good, tell me what sucks, tell me whatever you want! I don't promise to impliment all of it, but I do promise to at least look at and consider it.
Rather than updating as I go, I plan to make one update a week; this might be an entire completed class, or it could be a piece of equipment or two. It really just depends on how much work I'm able to get done in the span of seven days. So keep your eyes peeled!
Thanks for your interest in this project! Hopefully I see this thing to completion. If even one person uses and enjoys what I'm making here, I'll consider it a success.
Finally, an update!
I now have two completed classes; The Desolate Wanderer and the Irradiated Revenant. For now I'm sticking to the core book's use of ...
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Greetings from The Wasteland! Welcome to NUKE BORG, a post apocalypse conversion of MÖRK BORG. While my longterm goal is to compile the comp...
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I now have two completed classes; The Desolate Wanderer and the Irradiated Revenant. For now I'm sticking to the core book's use of ...
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Something I've learned in the process of making this game is that if I plan to work on something specific, I will almost inevitably end ...